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#Ps now ghost of tsushima pc update#
Starting on August 20 (release date of Ghost of Tsushima Director’s Cut), we’re also releasing an update that will add new features to Legends, including some changes based on feedback from the community. Players who’ve earned 110-level gear will now be able to bind it to a class and activate “Mastery Challenges.” This will allow a piece of gear’s Ki level to be upgraded to 120 and eventually unlock a second perk slot! As you activate Mastery Challenges, you can also unlock a new Ability and new Techniques for each class. This is a new expansion of the progression systems and rewards for Legends. Second, at the same time Rivals launches, we’ll be releasing the Gear Mastery system. Complete these before the opposing team to win! Once you’ve spent enough Magatama, you’ll unlock Final Stand waves. For example, you can spend Magatama on Shades to block your opponents’ purchases, Curses (health drain, exploding bodies, etc), Hwacha fire, and more. With each defeated foe, you’ll collect Magatama that you can use to harm the other team. In Rivals, two teams of two will compete to defeat waves of enemies.
#Ps now ghost of tsushima pc Ps4#
Players on PS4 and PS5 will also be able to play together seamlessly, and progression in Legends carries over regardless of which console you’re playing on.įirst, today we’re excited to reveal Rivals, an all-new mode coming to Ghost of Tsushima: Legends on September 3 (including new Trophies and cosmetics!). As always, just like all Legends content, every update detailed below will be available at no additional charge to owners of any version of Ghost of Tsushima on PS4 or PS5, with no Director’s Cut purchase required. With just two weeks to go until Ghost of Tsushima Director’s Cut, we wanted to talk about what’s next for Legends*.
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Thank you to everyone who’s played so far!
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We have loved seeing reactions and photo mode shares for the past 10 months, and have lost plenty of sleep staying up late to watch teams streaming their Raid progress. And to say that your support and enthusiasm blew our wildest expectations out of the water is an understatement. Last October, we launched Ghost of Tsushima: Legends, our very first online multiplayer project as a studio, which expanded the gameplay of Ghost of Tsushima into a supernatural world inspired by Japanese mythology.
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